Whatever our hands do—reaching, grabbing or manipulating objects—it always appears simple. Yet your hands are one of the most complicated, and important, parts of the body.
Despite this, little is understood about the complexity of the hand’s underlying anatomy and, as such, animating human hands has long been considered one of the most challenging problems in computer graphics.
That’s because it has been impossible to capture the internal movement of the hand in motion—until now.
Using magnetic resonance imaging (MRI) and a technique inspired by the visual effects industry, a team of USC researchers, comprising two computer scientists and a radiologist, has developed the world’s most realistic model of the human hand’s musculoskeletal system in motion.
Read more at University of Southern California
Image: USC Computer Science Professor Jernej Barbic and PhD candidate Bohan Wang developed the world's most realistic model of the human hand's musculoskeletal system in motion. (Credit: Haotian Mai)